Search found 748 matches

by Dave
22 Sep 2019 18:14
Forum: OFF TOPIC
Topic: Another Home-Brew - Z180
Replies: 21
Views: 488

Re: Another Home-Brew - Z180

Of course, there is a more expensive, but usually reliable option . . . . Get it made in China :D If you are confident of the design, or at least, confident that minimal rework (using the Memotech patch wire technique :)) might be required, then you could just go for it? Advantages Not having to use...
by Dave
27 Jul 2019 17:13
Forum: PROGRAMMING
Topic: Bootstrap and boot blocks
Replies: 99
Views: 3354

Re: Bootstrap and boot blocks

Alan,

another query . . .

you can issue a shutdown command from the second (40 column) console, but "Halted" is only reported to the 80 column screen - is that by design or a "feature"?

regards
Dave
by Dave
27 Jul 2019 17:09
Forum: PROGRAMMING
Topic: Bootstrap and boot blocks
Replies: 99
Views: 3354

Re: Bootstrap and boot blocks

Alan,

on stty, based on the stty -a output, I'm guessing that <ctrl><q> and <ctrl><s> are meant to start/stop screen scrolling?

On the MTX implementation, they change the foreground colour attribute

regards
Dave
by Dave
27 Jul 2019 16:58
Forum: PROGRAMMING
Topic: Bootstrap and boot blocks
Replies: 99
Views: 3354

Re: Bootstrap and boot blocks

stty cols x works and the games are formatted correctly

the stty settings are transient though, I guess they need to be saved in some way
by Dave
27 Jul 2019 12:48
Forum: PROGRAMMING
Topic: Bootstrap and boot blocks
Replies: 99
Views: 3354

Re: Bootstrap and boot blocks

That doesn't work, "columns" is an illegal argument and setting the rows makes no difference to the output
by Dave
26 Jul 2019 12:31
Forum: PROGRAMMING
Topic: Bootstrap and boot blocks
Replies: 99
Views: 3354

Re: Bootstrap and boot blocks

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by Dave
23 Jul 2019 19:34
Forum: PROGRAMMING
Topic: Bootstrap and boot blocks
Replies: 99
Views: 3354

Re: Bootstrap and boot blocks

Hi Alan, thanks for the info, no joy for me though. Even on the 40 column screen, I get carriage return between all words when running, say ADV01. I am running Bill's CFX-II emulation in his windows version of MEMU, so that might be the issue. I did try to download the vanilla MTX MEMU version from ...
by Dave
23 Jul 2019 15:15
Forum: PROGRAMMING
Topic: Bootstrap and boot blocks
Replies: 99
Views: 3354

Re: Bootstrap and boot blocks

Alan, the games files include some adventure (Advx) and Mystery (Mystxx) files, when I try them, there is a carriage return after every word printed to the screen. Is there something that I need to do to tell the programs about the (emulated) MTX screen? Also, Invaders reports that the TERM variable...
by Dave
22 Jul 2019 18:41
Forum: PROGRAMMING
Topic: Bootstrap and boot blocks
Replies: 99
Views: 3354

Re: Bootstrap and boot blocks

Ahh, thanks a lot Bill!

Now that you mention it, I came across that ages ago, then promptly forgot all about it.

(I was trying to run something on RPi and spent ages searching for that info - memory like a sieve !!!!)

regards
Dave
by Dave
22 Jul 2019 12:59
Forum: PROGRAMMING
Topic: Bootstrap and boot blocks
Replies: 99
Views: 3354

Re: Bootstrap and boot blocks

Ah, thanks a lot.

I need to do some more reading, I thought that I would be able to run the programs when logged into the /usr/games directory, but it seems that I ned to run them from my home directory with the path specified

regards
Dave