When's the MTX going to get ZAXXON & Donkey Kong

Include new and ported/converted games, and old games/tools. Subjects about CP/M software goes in the CP/M Forum.
User avatar
Dave
Posts: 1334
Joined: 11 Aug 2012 18:16
Contact:

Re: When's the MTX going to get ZAXXON & Donkey Kong

Post by Dave »

acsi wrote: 03 Jun 2025 09:35Looks fantastic.
It does! The really neat thing is that, if it works as expected, all of the “smarts” are in the loader, with that completed, the hope is that other ColecoVision ROMs should run without modification - or at least, the ones that use standard ColecoVision ROM calls
User avatar
1024MAK
Posts: 786
Joined: 24 Dec 2012 03:01
Location: Looking forward to summer, in Somerset, UK

Re: When's the MTX going to get ZAXXON & Donkey Kong

Post by 1024MAK »

Well done Martin 8-)

Mark
:!: Standby alert :!:
“There are four lights!”
Step up to red alert. Sir, are you absolutely sure? It does mean changing the bulb :!:
Autumn is here. Bye bye summer 2024...

Not as many MTXs as Dave! :lol:
Loccy
Posts: 2
Joined: 30 Oct 2024 13:54

Re: When's the MTX going to get ZAXXON & Donkey Kong

Post by Loccy »

Any chance this might be ready and available for August?

I've finally got an MTX up and running some five months later after I first introduced myself on here (I ended up just buying another one). It looks like I've re-engaged at the right time!

My day job is a university lecturer but as a sideline for my uni I run retro computing exhibitions at our open days and also for outreach with schools. We're planning a big event at the end of August that will be open to the public featuring 60 running machines (and I'll post details nearer the time).

I'd love the MTX to put its best foot forward. I do have a retro programming area at these things but by and large on the main floor I like to have the machines up and running with a game that will draw people in and attract them to engage with the machine. Having worked through the games library for the MTX (especially what will run via an MFX) it's all a bit, well, Spectrum circa 1982 really.

It'd be great if I could put it out there with Zaxxon or something else from the Coleco catalogue (not Donkey Kong, as that will be on the actual Colecovision we have!).
Martin A
Posts: 846
Joined: 09 Nov 2013 21:03

Re: When's the MTX going to get ZAXXON & Donkey Kong

Post by Martin A »

Well, the MTX's best by far is Andy Key's HexTrain.

To produce a game with 200 meg of z80 code is extrodinary by any measure, as is 3D solid graphics on 4MHz CPU.

However, the ColecoVision rom player is progressing nicely. Release candidate 1 is with the beta testers at the moment.
User avatar
Dave
Posts: 1334
Joined: 11 Aug 2012 18:16
Contact:

Re: When's the MTX going to get ZAXXON & Donkey Kong

Post by Dave »

Martin A wrote: 07 Jun 2025 19:36 Well, the MTX's best by far is Andy Key's HexTrain.

To produce a game with 200 meg of z80 code is extrodinary by any measure, as is 3D solid graphics on 4MHz CPU.

However, the ColecoVision rom player is progressing nicely. Release candidate 1 is with the beta testers at the moment.
Good shout!

(HEXTRAIN is on the MFX SD Card)

it is fully described on Andy's site here

http://www.nyangau.org/hextrain/hextrain.htm
Martin A
Posts: 846
Joined: 09 Nov 2013 21:03

Re: When's the MTX going to get ZAXXON & Donkey Kong

Post by Martin A »

Martin A wrote: 07 Jun 2025 19:36 However, the ColecoVision rom player is progressing nicely. Release candidate 1 is with the beta testers at the moment.
Thgings are still moving along, release candidate 2 has gone to the testers with a couple of feature changes.
User avatar
Dave
Posts: 1334
Joined: 11 Aug 2012 18:16
Contact:

Re: When's the MTX going to get ZAXXON & Donkey Kong

Post by Dave »

It's available for download here for anyone that wants to try it . . . . .

http://primrosebank.net/computers/mtx/t ... loader.htm
stephen_usher
Posts: 344
Joined: 27 Nov 2016 19:58

Re: When's the MTX going to get ZAXXON & Donkey Kong

Post by stephen_usher »

Having read the page mentioned it got me wondering if there's a hardware assisted way of adding extra compatibility both for Colecovision and MSX.

A module which plugs into the external expansion port and listens for access to the ports used by MSX and Colecovision systems. When software does an IN or OUT to that port it /WAITs the Z80 and does the operation on the MTX hardware and then releases the /WAIT line.

Of course, if you want to be fancy you could add other hardware, such as gamepad ports or sound chip emulation, but I'm thinking cheap and cheerful.
User avatar
Dave
Posts: 1334
Joined: 11 Aug 2012 18:16
Contact:

Re: When's the MTX going to get ZAXXON & Donkey Kong

Post by Dave »

“Cheap and cheerful” is a free software solution that allows 20-30% of ColecoVision ROMs to play on MTX :D

Of course, a hardware solution is possible, but I expect that interest would be very limited, particularly given the fact that there has been next to no interest in CVPlay and it’s FREE!
acsi
Posts: 76
Joined: 16 May 2019 08:49

Re: When's the MTX going to get ZAXXON & Donkey Kong

Post by acsi »

I will give it a go soon. Desk is cluttered with a disassembled Atari Stacy at the moment and unfortunately a lot of procrastination is happening when it comes to spray painting the case and putting it all back together :?
Post Reply