MEMU for macOS 26.2

Everything about Andy Key's great Emulator MEMU
Post Reply
wyerd
Posts: 95
Joined: 13 May 2013 23:16
Location: Upstate New York. USA.

MEMU for macOS 26.2

Post by wyerd »

Good day!

Merry Xmas & Happy New Year!

I am looking for a version on MEMU that runs on my MacBook Air M4 macOS 26.2

I've unsuccessfully tried compiling the source code so I'd be very grateful if someone could help me out here!

Thank you,
David
Bill B
Posts: 700
Joined: 26 Jan 2014 16:31

Re: MEMU for macOS 26.2

Post by Bill B »

I don't have a Mac, so it is difficult for me to offer advice.

Exactly what version did you try to compile, and what error(s) did you obtain?

I suspect that the SDL version is the one that has the best chance of working.

Edit: Stephen Usher has been trying to get MEMU to work on a Mac, see here and later posts. Not sure whether he succeeded.
stephen_usher
Posts: 366
Joined: 27 Nov 2016 19:58

Re: MEMU for macOS 26.2

Post by stephen_usher »

I did get it working, though without a keypad on the keyboard you couldn't really play games. I seem to remember that with an external keyboard which had a keypad it would work, but that was almost a year ago so I can't really remember.
Bill B
Posts: 700
Joined: 26 Jan 2014 16:31

Re: MEMU for macOS 26.2

Post by Bill B »

stephen_usher wrote: 02 Jan 2026 23:55 .... without a keypad on the keyboard you couldn't really play games.
You did mention that last year, and I didn't do anything about it at the time :(

One issue is that you need the full alphabetic keyboard to type the name of the game you wish to load, and only after the game is running do you want to switch the keyboard into a keypad emulation mode.

I don't know what keys you have available on your Mac keyboard. Can you post either a photo of your keyboard or a link to a clear online image / diagram of the keyboard?

No promises as to if / when I will do anything about it, but it would at least give me the information needed to consider options.
wyerd
Posts: 95
Joined: 13 May 2013 23:16
Location: Upstate New York. USA.

Re: MEMU for macOS 26.2

Post by wyerd »

These are the keyboards from my MacBook Air M4. Internal and external.
Keyboard 1.jpg
Keyboard 1.jpg (3.17 MiB) Viewed 255 times
Keyboard 2.jpg
Keyboard 2.jpg (2.48 MiB) Viewed 255 times
Stephen, how were you able to compile the source code? Thank you.
stephen_usher
Posts: 366
Joined: 27 Nov 2016 19:58

Re: MEMU for macOS 26.2

Post by stephen_usher »

wyerd wrote: 03 Jan 2026 20:06 Stephen, how were you able to compile the source code? Thank you.
I did it all from the command line...

First I installed MacPorts and from within that installed libsdl2. This gave me the compilers and enough of the other packages to download and build SDL3 from source and install it into /opt/local/lib. I was then able to use cmake to create the Makefile and build the MEMU executable. (That's from memory.)
Bill B
Posts: 700
Joined: 26 Jan 2014 16:31

Re: MEMU for macOS 26.2

Post by Bill B »

Bill B wrote: 03 Jan 2026 10:48
stephen_usher wrote: 02 Jan 2026 23:55 .... without a keypad on the keyboard you couldn't really play games.
No promises as to if / when I will do anything about it, but it would at least give me the information needed to consider options.
So I have had a hack at this. The explanation is a bit lengthy so I will refer to the online documentation rather than repeat it here.

At present you have to use a command line switch (or put it in memu0.cfg) to enable this. At some point I should add it to the configuration dialog.
Post Reply