yes could, put the comfile in Basic Memory, and save it back to a comfile use the user write command (i think its write?)
Then people could easy hook the MTX upto a computer and load the wave and run it, to create the .com file at disk or sdcard.
Or just use some of the other ways to copy the .COM file to disk or sdcard (need right tools and time to find out).
Especially for people with FDX boxes I think its easier to use the load from tape method.
But anyway, anyone will use it - is another question
But some time in the future I will release all my converted games, as .RUN .COM .MTX and Waves
Not including Space Invasion, since I lost the source years ago
It could be cool to in some way let the game exit without need to reset, just return smooth to CP/M - anyone have a clue how to do that, in Assembler?
And must I set back the stackpointer, or what is the current stackpointer in CP/M ?