
For any new MTX game (or any machine come to that that uses the TI SN PSG chip) things are very limited as far as sound engines go and this was the major reason why I have been working hard on getting ES viable as a routine that can be added to someone's game and used. Given the opportunities that this offers for better effects in any new MTX game with Tonys kind permission ES will with a few provisos be available to use for anyone who asks and we agree.
My next task, working with Tony is to try and get a DAW with a VST plugin setup in such a way as to make it much easier to create new effects and then use the values in the VST to use in ES on the MTX and those sounds be as close as is possible. What I do not have the skills for is to create a music player (Not a VGM player due to memory usage etc) that would allow one of the DAWs music (midi?) to be exported in such as way as to then be able to put that data into an MTX and with the player play the music on an MTX. There are a few out there for the AY (CPC/MSX) sound chip but I could only find Deflamask which has a PSG (the Ti SN chip) part usable from the Sega Mastersystem which if I am not mistaken used this PSG?
Anyone with the skills interested in helping with please get in touch

Jim